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PounceConnectionResponse Event
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This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Called when a on-line check request sends a response. First
argument is a list of players on-line.
Namespace:
Furcadia.Net.Pounce
Assembly:
FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax public event PounceConnectionPounceResponse Response
Public Event Response As PounceConnectionPounceResponse
Dim instance As PounceConnection
Dim handler As PounceConnectionPounceResponse
AddHandler instance.Response, handler
public:
event PounceConnectionPounceResponse^ Response {
void add (PounceConnectionPounceResponse^ value);
void remove (PounceConnectionPounceResponse^ value);
}
member Response : IEvent<PounceConnectionPounceResponse,
EventArgs>
Value
Type:
Furcadia.Net.PouncePounceConnectionPounceResponseSee Also