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CharacterFlagsCHAR_FLAG_SET_VISIBLE Field

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Set Character Visable

Namespace:  Furcadia.Movement
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax
public const int CHAR_FLAG_SET_VISIBLE = 2

Field Value

Type: Int32
See Also