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FurcadiaMarkupDiceFilter Field
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This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
The dice filter
Namespace:
Furcadia.Text
Assembly:
FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax public const string DiceFilter = "^<font color='roll'><img src='fsh://system.fsh:101' alt='@roll' /><channel name='(.*?)' /> <name shortname='([^ ]+)'>([^ ]+)</name> rolls (\d+)d(\d+)((-|\+)\d+)? ?(.*) & gets (\d+)\.</font>$"
Public Const DiceFilter As String = "^<font color='roll'><img src='fsh://system.fsh:101' alt='@roll' /><channel name='(.*?)' /> <name shortname='([^ ]+)'>([^ ]+)</name> rolls (\d+)d(\d+)((-|\+)\d+)? ?(.*) & gets (\d+)\.</font>$"
Dim value As String
value = FurcadiaMarkup.DiceFilter
public:
literal String^ DiceFilter = "^<font color='roll'><img src='fsh://system.fsh:101' alt='@roll' /><channel name='(.*?)' /> <name shortname='([^ ]+)'>([^ ]+)</name> rolls (\d+)d(\d+)((-|\+)\d+)? ?(.*) & gets (\d+)\.</font>$"
static val mutable DiceFilter: string
Field Value
Type:
StringSee Also