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CharacterFlagsHasFlag Method

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Does the triggering furre have flags set?

Namespace:  Furcadia.Movement
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax
public bool HasFlag(
	int FlagToCheck
)

Parameters

FlagToCheck
Type: SystemInt32
Any one of the CHAR_FLAG_ set

Return Value

Type: Boolean
true if the flag is set
See Also