| 
            
              NetServerEventArgs Constructor (ConnectionPhase, ServerInstructionType)
             | 
          
        
        This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
            Game Server Status Event Arguments
            
 
    Namespace: 
   Furcadia.Net
    Assembly:
   FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntaxpublic NetServerEventArgs(
	ConnectionPhase phase,
	ServerInstructionType Instruction = ServerInstructionType.Unknown
)
Public Sub New ( 
	phase As ConnectionPhase,
	Optional Instruction As ServerInstructionType = ServerInstructionType.Unknown
)
Dim phase As ConnectionPhase
Dim Instruction As ServerInstructionType
Dim instance As New NetServerEventArgs(phase, Instruction)
public:
NetServerEventArgs(
	ConnectionPhase phase, 
	ServerInstructionType Instruction = ServerInstructionType::Unknown
)
new : 
        phase : ConnectionPhase * 
        ?Instruction : ServerInstructionType 
(* Defaults:
        let _Instruction = defaultArg Instruction ServerInstructionType.Unknown
*)
-> NetServerEventArgsParameters
- phase
 - Type: Furcadia.NetConnectionPhase
            Server ConnectionPhase - Instruction (Optional)
 - Type: Furcadia.NetServerInstructionType
            Game ServerInstructionType to client
             
See Also