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PounceConnectionConnectAsync Method

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Connects asynchronously to the on-line check server and sends a request without affecting the executing thread.

Namespace:  Furcadia.Net.Pounce
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax
public void ConnectAsync()
See Also