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PounceConnectionConnectAsync Method
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This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Connects asynchronously to the on-line check server and sends a
request without affecting the executing thread.
Namespace:
Furcadia.Net.Pounce
Assembly:
FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax public void ConnectAsync()
Public Sub ConnectAsync
Dim instance As PounceConnection
instance.ConnectAsync()
public:
void ConnectAsync()
member ConnectAsync : unit -> unit
See Also