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PathsDefaultPermanentMapsCachePath Property

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Default Main Maps

Namespace:  Furcadia.IO
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax
public string DefaultPermanentMapsCachePath { get; }

Property Value

Type: String
See Also