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DiceObjectDiceResult Property
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This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Sum of the Dice Result
Namespace:
Furcadia.Net.Utils.ServerObjects
Assembly:
FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax public double DiceResult { get; set; }
Public Property DiceResult As Double
Get
Set
Dim instance As DiceObject
Dim value As Double
value = instance.DiceResult
instance.DiceResult = value
public:
property double DiceResult {
double get ();
void set (double value);
}
member DiceResult : float with get, set
Property Value
Type:
DoubleSee Also