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ChannelObjectPlayer Property
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This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Active Triggering avatar
Namespace:
Furcadia.Net.Utils.ServerParser
Assembly:
FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax public Furre Player { get; }
Public ReadOnly Property Player As Furre
Get
Dim instance As ChannelObject
Dim value As Furre
value = instance.Player
public:
property Furre^ Player {
Furre^ get ();
}
member Player : Furre with get
Property Value
Type:
FurreSee Also