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ColorString Class

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Furcadia (v31) Color string format.
Inheritance Hierarchy
SystemObject
  Furcadia.MovementColorString

Namespace:  Furcadia.Movement
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax
public class ColorString

The ColorString type exposes the following members.

Constructors
  NameDescription
Public methodColorString
Default Construtor
Public methodColorString(String)
Constructor with Base220 encoded ColorStrinhg
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Properties
  NameDescription
Public propertyAccent
Acccent
Public propertyAvatar
Avatar
Public propertyBadge
Badge Color
Public propertyBoots
Boots Color
Public propertyBracers
Bracers color
Public propertyCape
cape color
Public propertyEye
Eye color
Public propertyFur
Fur color
Public propertyGender
Avatar Gender
Public propertyHair
Hair color
Public propertyLength
ColorString String Lengeth
Public propertyMarkings
Markings color
Public propertySpecial Obsolete.
Gets or sets the special.
Public propertySpecies
Avatar Species
Public propertyTrousers
Trousers color
Public propertyVest
/Vest Color
Public propertyWings
Wings
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Output the Base220 encoded color string
(Overrides ObjectToString.)
Public methodUpdate
Update the Furre's color-code
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Operators
Fields
  NameDescription
Public fieldStatic memberColorStringSize
wide format ("w") String size
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Extension Methods
  NameDescription
Public Extension MethodAsDouble
Ases the double.
(Defined by ObjectExtensions.)
Public Extension MethodAsInt16
converts an object to 16 bit integer
(Defined by ObjectExtensions.)
Public Extension MethodAsInt32
Ases the int32.
(Defined by ObjectExtensions.)
Public Extension MethodAsInt64
Ases the int64.
(Defined by ObjectExtensions.)
Public Extension MethodAsString
Ases the string.
(Defined by ObjectExtensions.)
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Remarks
This is derived content from the Furcadia Dev Docs and Furcadia Technical Resources

Update 23 Avatar Moement http://dev.furcadia.com/docs/023_new_movement.pdf

Update 27 Movement http://dev.furcadia.com/docs/027_movement.html

FTR http://ftr.icerealm.org/ref-instructions/

See Also