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ServerQueSendServerEventHandler Delegate

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Event Handler to notify calling class data has been sent to the game server

Namespace:  Furcadia.Net.Utils
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax
public delegate void SendServerEventHandler(
	string message,
	EventArgs args
)

Parameters

message
Type: SystemString
raw client to server instruction
args
Type: SystemEventArgs
System.EventArgs. (Unused)
See Also