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ServerQueSendServerEventHandler Delegate
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This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Event Handler to notify calling class data has been sent to the
game server
Namespace:
Furcadia.Net.Utils
Assembly:
FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax public delegate void SendServerEventHandler(
string message,
EventArgs args
)
Public Delegate Sub SendServerEventHandler (
message As String,
args As EventArgs
)
Dim instance As New SendServerEventHandler(AddressOf HandlerMethod)
public delegate void SendServerEventHandler(
String^ message,
EventArgs^ args
)
type SendServerEventHandler =
delegate of
message : string *
args : EventArgs -> unit
Parameters
- message
- Type: SystemString
raw client to server instruction
- args
- Type: SystemEventArgs
System.EventArgs. (Unused)
See Also