| 
            
              ServerQueSendServerEventHandler Delegate
             | 
          
        
        This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
            Event Handler to notify calling class data has been sent to the
            game server
            
 
    Namespace: 
   Furcadia.Net.Utils
    Assembly:
   FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntaxpublic delegate void SendServerEventHandler(
	string message,
	EventArgs args
)
Public Delegate Sub SendServerEventHandler ( 
	message As String,
	args As EventArgs
)
Dim instance As New SendServerEventHandler(AddressOf HandlerMethod)
public delegate void SendServerEventHandler(
	String^ message, 
	EventArgs^ args
)
type SendServerEventHandler = 
    delegate of 
        message : string * 
        args : EventArgs -> unitParameters
- message
 - Type: SystemString
            raw client to server instruction
             - args
 - Type: SystemEventArgs
            System.EventArgs. (Unused)
             
See Also