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ProxySessionIsConnectedCharacter Method (IFurre)

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Is the target furre the connected characyer?

Namespace:  Furcadia.Net.Proxy
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax
public bool IsConnectedCharacter(
	IFurre Fur
)

Parameters

Fur
Type: Furcadia.Net.DreamInfoIFurre
Furre

Return Value

Type: Boolean
True if Fur is the Connected Furre
See Also