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ProxySession Methods

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

The ProxySession type exposes the following members.

Methods
  NameDescription
Public methodCloseFurcadiaClient
Closes the furcadia client.
Public methodConnect
Connect the Proxy to the Furcadia Game server
Public methodDisconnect
Disconnects this instance.
Public methodDispose
implementation of Dispose pattern callable by consumers.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodFormatTextToServer
Text Channel Prefixes (shout,whisper emote, Raw Server command)

default to say or "normal spoken command"

Public methodGetEnumIntT
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodIsConnectedCharacter
Are we the current executing character?
Public methodIsConnectedCharacter(IFurre)
Is the target furre the connected characyer?
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodOnThroatTiredTrigger
Called when [throat tired trigger].
Public methodParseServerChannel
Parse Channel Data
Public methodParseServerData
Parse Server Data
Public methodSendError
send errors to the error handler
Public methodSendFormattedTextToServer
Format basic furcadia commands and send to server

We also mirror the client to server banish system.

This maybe a good place to place Proxy/Bot commands for controls

default to say or "normal spoken command"

Public methodSendToClient
Send a raw instruction to the client
Public methodSendToServer
Send a raw instruction to Server through the Load Balancer
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Extension Methods
  NameDescription
Public Extension MethodAsDouble
Ases the double.
(Defined by ObjectExtensions.)
Public Extension MethodAsInt16
converts an object to 16 bit integer
(Defined by ObjectExtensions.)
Public Extension MethodAsInt32
Ases the int32.
(Defined by ObjectExtensions.)
Public Extension MethodAsInt64
Ases the int64.
(Defined by ObjectExtensions.)
Public Extension MethodAsString
Ases the string.
(Defined by ObjectExtensions.)
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See Also