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ProxySessionStandAlone Property
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This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Allows the Furcadia Client to Disconnect from the session,
allowing the session to remain connected to the game server
Namespace:
Furcadia.Net.Proxy
Assembly:
FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax public bool StandAlone { get; set; }
Public Property StandAlone As Boolean
Get
Set
Dim instance As ProxySession
Dim value As Boolean
value = instance.StandAlone
instance.StandAlone = value
public:
property bool StandAlone {
bool get ();
void set (bool value);
}
member StandAlone : bool with get, set
Property Value
Type:
BooleanSee Also