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Furcadia.Net.DirectConnection Namespace |
[This is preliminary documentation and is subject to change.]
| Class | Description | |
|---|---|---|
| ClientBase |
Furcadia base proxy connect between Client and Server. This is a low
level class that handles the raw connections and furcadia
proxy/firewall settings.
We don't have TLS/SSL handling here, so therefore, Furcadia Settings for this are disabled | |
| IniParser |
Read settings from Ini files
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| NetConnection |
This Instance handles the current Furcadia Connection Session. For Proxy ProxySession Part2: Furcadia connection Controls, In/Out Ports, Host, Character Ini file. Connect, Disconnect, Reconnect Part3: This Class Links loosely to the GUI | |
| NetConnectionException |
Desctiption of NetConnectionException.
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| Delegate | Description | |
|---|---|---|
| ClientBaseActionDelegate | ||
| ClientBaseDataEventHandler | ||
| ClientBaseDataEventHandler2 | ||
| ClientBaseErrorEventHandler | ||
| NetConnectionClientStatusChangedEventHandler | ||
| NetConnectionDataHandler |
Send Data to Furcadia Client or Game Server
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| NetConnectionOnErrorEventHandler | ||
| NetConnectionProcessChannel | ||
| NetConnectionProcessInstruction |
Send Server to Client Instruction object to Sub-classed for handling.
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| NetConnectionServerStatusChangedEventHandler | ||
| NetConnectionThroatTiredEnabled |
Throat Tired even handler
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