![]() |
NetConnection Class |
[This is preliminary documentation and is subject to change.]
Part2: Furcadia connection Controls, In/Out Ports, Host, Character Ini file. Connect, Disconnect, Reconnect
Part3: This Class Links loosely to the GUI
Namespace: Furcadia.Net.DirectConnection
The NetConnection type exposes the following members.
Name | Description | |
---|---|---|
![]() | NetConnection | Initializes a new instance of the NetConnection class |
![]() | NetConnection(ClientOptions) | Initializes a new instance of the NetConnection class |
Name | Description | |
---|---|---|
![]() | BanishList |
Gets the banish list.
|
![]() | BanishName |
Current Name for Banish Operations
We mirror Furcadia's Banish system for efficiency |
![]() | ConnectedFurre |
Connected Furre (Who we are)
|
![]() | ConnectedFurreId |
Gets or sets the connected furre identifier.
|
![]() | ConnectedFurreName |
Gets or sets the name of the connected furre.
|
![]() | Dream |
Current Dream Information with Furre List
|
![]() | Furres |
Gets or sets the furres.
|
![]() | HasShare |
We have Dream Share or We are Dream owner
|
![]() | InDream | |
![]() | IsServerSocketConnected |
Gets a value indicating whether this instance is server socket connected.
|
![]() | Player |
Current Triggering player
|
![]() | ServerConnectPhase |
Current server connection phase
|
![]() | ServerStatus |
Server Connection status
|
![]() | ThroatTired |
ServerQueue Throat Tired Mode
When set, a Timer is created to make us wait till the time is clear to resume. |
Name | Description | |
---|---|---|
![]() | Connect |
Connect the Proxy to the Furcadia Game server
|
![]() | Disconnect |
Disconnects this instance.
|
![]() | Dispose |
implementation of Dispose pattern callable by consumers.
|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetEnumIntT | |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IsConnectedCharacter |
Are we the current executing character?
|
![]() | IsConnectedCharacter(IFurre) |
Is the target furre the connected characyer?
|
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | OnThroatTiredTrigger |
Called when [throat tired trigger].
|
![]() | ParseServerChannel |
Parse Channel Data
|
![]() | ParseServerData |
Parse Server Data
|
![]() | SendError |
send errors to the error handler
|
![]() | SendFormattedTextToServer |
Format basic furcadia commands and send to server
We also mirror the client to server banish system. This maybe a good place to place Proxy/Bot commands for controls default to say or "normal spoken command" |
![]() | SendToServer |
Send a raw instruction to Server through the Load Balancer
|
![]() | TextToServer |
Text Channel Prefixes (shout,whisper emote, Raw Server command)
default to say or "normal spoken command" |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | Error |
This is triggered when a handled Exception is thrown.
|
![]() | ProcessServerChannelData |
Process Display Text and Channels
|
![]() | ProcessServerInstruction | |
![]() | ServerConnected |
Occurs when [server connected].
|
![]() | ServerData2 |
Occurs when [server data2].
|
![]() | ServerDisconnected |
This is triggered when the Server Disconnects
|
![]() | ServerStatusChanged |
Track the Server Status
|
Name | Description | |
---|---|---|
![]() | Repq | |
![]() | TroatTiredEventHandler |
The troat tired event handler
|
Name | Description | |
---|---|---|
![]() | AsDouble |
Ases the double.
(Defined by ObjectExtensions.) |
![]() | AsInt16 |
converts an object to 16 bit integer
(Defined by ObjectExtensions.) |
![]() | AsInt32 |
Ases the int32.
(Defined by ObjectExtensions.) |
![]() | AsInt64 |
Ases the int64.
(Defined by ObjectExtensions.) |
![]() | AsString |
Ases the string.
(Defined by ObjectExtensions.) |