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NetProxy Properties

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

The NetProxy type exposes the following members.

Properties
  NameDescription
Public propertyCurrentConnectionAttempt
Gets the current connection attempt.
(Inherited from ClientBase.)
Public propertyFurcadiaClientIsRunning
Gets a value indicating whether [the Furcadia lient is a running process].
Public propertyFurcadiaProcessID
Gets the furcadia process identifier.
Public propertyIsClientSocketConnected
Gets a value indicating whether this instance is client socket connected.
Public propertyIsServerSocketConnected
Check our connection status to the game server
(Inherited from ClientBase.)
Public propertyOptions
Gets or sets the options.
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