NetProxy Class |
[This is preliminary documentation and is subject to change.]
We don't have TLS/SSL handling here, so therefore, Furcadia Settings for this are disabled
Namespace: Furcadia.Net.Proxy
The NetProxy type exposes the following members.
Name | Description | |
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NetProxy |
Connect to game server with default settings
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NetProxy(Int32) | Initializes a new instance of the NetProxy class | |
NetProxy(ProxyOptions) |
Connect to Furcadia with Proxy Options
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NetProxy(Int32, Int32) | Initializes a new instance of the NetProxy class | |
NetProxy(String, Int32) | Initializes a new instance of the NetProxy class | |
NetProxy(String, Int32, Int32) |
Connect to the Game serer by Host name to IP address
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Name | Description | |
---|---|---|
CurrentConnectionAttempt |
Gets the current connection attempt.
(Inherited from ClientBase.) | |
FurcadiaClientIsRunning |
Gets a value indicating whether [the Furcadia lient is a running process].
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FurcadiaProcessID |
Gets the furcadia process identifier.
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IsClientSocketConnected |
Gets a value indicating whether this instance is client socket connected.
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IsServerSocketConnected |
Check our connection status to the game server
(Inherited from ClientBase.) | |
Options |
Gets or sets the options.
|
Name | Description | |
---|---|---|
CloseFurcadiaClient |
Disconnects the furcadia client and Closes the application
| |
Connect |
Connects to the Furcadia Server and starts the mini proxy.
(Overrides ClientBaseConnect.) | |
Disconnect |
Disconnect from the Furcadia game-server and Furcadia client
(Inherited from ClientBase.) | |
DisconnectClientStream |
Disconnect from the Furcadia client
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DisconnectServerAndClientStreams |
Disconnect from the Furcadia game-server and Furcadia client
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Dispose |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
(Overrides ClientBaseDispose.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
SendError |
send errors to the error handler
(Inherited from ClientBase.) | |
SendToClient(String) | ||
SendToClient(INetMessage) | ||
SendToServer(String) |
Sends to server.
(Inherited from ClientBase.) | |
SendToServer(INetMessage) |
Sends to server.
(Inherited from ClientBase.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
ClientConnected |
Occurs when [client connected].
| |
ClientData2 |
This is triggered when the Client sends data to the server.
Expects a return value.
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ClientDisconnected |
This is triggered when the Client Disconnects
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ClientExited |
Occurs when the furcadia client exits.
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Error |
This is triggered when a handled Exception is thrown.
(Inherited from ClientBase.) | |
ServerConnected |
Occurs when [server connected].
(Overrides ClientBaseServerConnected.) | |
ServerData2 |
This is triggered when the Server sends data to the client.
Doesn't expect a return value.
(Inherited from ClientBase.) | |
ServerDisconnected |
This is triggered when the Server Disconnects
(Overrides ClientBaseServerDisconnected.) |
Name | Description | |
---|---|---|
FurcadiaUtilities |
Furcadia Utilities
(Inherited from ClientBase.) |
Name | Description | |
---|---|---|
AsDouble |
Ases the double.
(Defined by ObjectExtensions.) | |
AsInt16 |
converts an object to 16 bit integer
(Defined by ObjectExtensions.) | |
AsInt32 |
Ases the int32.
(Defined by ObjectExtensions.) | |
AsInt64 |
Ases the int64.
(Defined by ObjectExtensions.) | |
AsString |
Ases the string.
(Defined by ObjectExtensions.) |