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MapGetEffectAt Method

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Get the effect number from a tile

Namespace:  Furcadia.FurcMap
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax
public int GetEffectAt(
	int x,
	int y
)

Parameters

x
Type: SystemInt32
x coordinate
y
Type: SystemInt32
Y coordinate

Return Value

Type: Int32
The effect number
See Also