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MapSave Method

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Save the map to a file

Namespace:  Furcadia.FurcMap
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax
public bool Save(
	string filename,
	bool overwrite = true
)

Parameters

filename
Type: SystemString
The filename to save to
overwrite (Optional)
Type: SystemBoolean
If a file with that name already exist, should we overwrite it?

Return Value

Type: Boolean
True if the save was a success, False if not
See Also