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MapSetObjectAt Method
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This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Set the object number at a tile specified by x & y
Namespace:
Furcadia.FurcMap
Assembly:
FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax public void SetObjectAt(
int x,
int y,
int objectNumber
)
Public Sub SetObjectAt (
x As Integer,
y As Integer,
objectNumber As Integer
)
Dim instance As Map
Dim x As Integer
Dim y As Integer
Dim objectNumber As Integer
instance.SetObjectAt(x, y, objectNumber)
public:
void SetObjectAt(
int x,
int y,
int objectNumber
)
member SetObjectAt :
x : int *
y : int *
objectNumber : int -> unit
Parameters
- x
- Type: SystemInt32
x coordinate
- y
- Type: SystemInt32
Y coordinate
- objectNumber
- Type: SystemInt32
[Missing <param name="objectNumber"/> documentation for "M:Furcadia.FurcMap.Map.SetObjectAt(System.Int32,System.Int32,System.Int32)"]
See Also