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Map Class

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "T:Furcadia.FurcMap.Map"]

Inheritance Hierarchy
SystemObject
  Furcadia.FurcMapMap

Namespace:  Furcadia.FurcMap
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax
public class Map

The Map type exposes the following members.

Constructors
  NameDescription
Public methodMap
Creates a new empty map with the specified width and height
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Properties
  NameDescription
Public propertyAllowDreamURL
Allow furres to enter via the Dream URL?
Public propertyAllowJoinSummon
Allow Furres to Sommon and join each other in this dream?
Public propertyAllowLargeDreamSize
Allow Dream Pack sizes?
Public propertyAllowLeadFollow
Allow Lead and Follow commands in the dream?
Public propertyAllowShouting
Allow Furres to use the shout channel in the dream?
Public propertyEncodeDream
Encrypt the dream?
Public propertyEnforceParentalControls
enforce parental controls
Public propertyForceSitting
force sitting ?
Public propertyHeight
The actual height of the map (READ-ONLY)
Public propertyName
Name of the dream. Dream Title?
Public propertyPatchArchive
Link to the Patch archive
Public propertyPreventPlayerListing
prevent F4 to see the player list?
Public propertyPreventSeasonalAvatars
Allow Seasonal Avatars in the dream?
Public propertyPreventTabListing
prevent Tab from showing furre names
Public propertyRating
Dream Rating
Public propertyRevision
revision?
Public propertyUsePatch
type of dream patch to use
Public propertyUseSwearFilter
Swear Filter
Public propertyWidth
The actual width of the map (READ-ONLY)
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetEffectAt
Get the effect number from a tile
Public methodGetFloorAt
Get the floor number from a tile
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetMapPos
Get a MapPosition object from the position specified by x & y
Public methodGetMapTile
Get a MapTile object from the position specified by x & y
Public methodGetObjectAt
Get the object number from a tile
Public methodGetRegionAt
Get the region number from a tile
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetWallAt
Get the wall number from a tile
Public methodStatic memberLoadFrom
Loads a map from a file
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodSave
Save the map to a file
Public methodSetEffectAt
Set the effect number at a tile specified by x & y
Public methodSetFloorAt
Set the floor number at a tile specified by x and y
Public methodSetObjectAt
Set the object number at a tile specified by x & y
Public methodSetRegionAt
Set the region number at a tile specified by x & y
Public methodSetWallAt
Set the wall number at a tile specified by x & y
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Extension Methods
  NameDescription
Public Extension MethodAsDouble
Ases the double.
(Defined by ObjectExtensions.)
Public Extension MethodAsInt16
converts an object to 16 bit integer
(Defined by ObjectExtensions.)
Public Extension MethodAsInt32
Ases the int32.
(Defined by ObjectExtensions.)
Public Extension MethodAsInt64
Ases the int64.
(Defined by ObjectExtensions.)
Public Extension MethodAsString
Ases the string.
(Defined by ObjectExtensions.)
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See Also