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MapSetWallAt Method
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This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Set the wall number at a tile specified by x & y
Namespace:
Furcadia.FurcMap
Assembly:
FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 59
Syntax public void SetWallAt(
int x,
int y,
int wallNumber
)
Public Sub SetWallAt (
x As Integer,
y As Integer,
wallNumber As Integer
)
Dim instance As Map
Dim x As Integer
Dim y As Integer
Dim wallNumber As Integer
instance.SetWallAt(x, y, wallNumber)
public:
void SetWallAt(
int x,
int y,
int wallNumber
)
member SetWallAt :
x : int *
y : int *
wallNumber : int -> unit
Parameters
- x
- Type: SystemInt32
x coordinate
- y
- Type: SystemInt32
[Missing <param name="y"/> documentation for "M:Furcadia.FurcMap.Map.SetWallAt(System.Int32,System.Int32,System.Int32)"]
- wallNumber
- Type: SystemInt32
[Missing <param name="wallNumber"/> documentation for "M:Furcadia.FurcMap.Map.SetWallAt(System.Int32,System.Int32,System.Int32)"]
See Also